Gorillaphant
Intelligent Hybrid Animal
Hit Dice: 2D8+6 (14 HP)
Initiative: +2 (+2 DEX)
Speed: 40 Ft (8 Squares)
Armor Class: 16 (-2 Size, +2 DEX, +6 Natural)
Touch AC: 10
Flat-Footed AC: 14
Base Attack/Grapple: +7/+20
Attack: Spear +7 Melee (1D10+5)
Full Attack: Spear +7 Melee (1D10+5), or 2 Claws +7
Melee 1D6+5, and 2 Stamps +10 Melee (2D6+5 Each)
Space/Reach: 10 Ft X 15 Ft/10 Ft
Special Attacks: Trample (2D8+15)
Special Qualities: Low-Light Vision, Scent
Saves: Fort +12, Ref +7, Will +6
Abilities: STR 30, DEX 15, CON 21, INT 10, WIS 13,
CHA 7
Skills: Intimidate +3, Listen +10, Spot +10
Feats: Alertness, Toughness
Environment: Warm Plains
Organization: Solitary (1), Pair (2), or Herd (4D6)
Challenge Rating: 6
Alignment: Usually Neutral
Advancement: Per Character Class
Level Adjustment: +6
These
creatures were created by Galathrax as a sentient species to be his guardians
and conversationalists. Unfortunately, they were not comfortable in that area
due to the cold weather. At their first opportunity, they fled South to warmer
weather. Had they stayed, Galathrax may have actually won for the contest.
They
are essentially a form of Centaur that has an Elephant torso, and legs attached
to an Ape torso, arms, and head.
Combat: Gorillaphants prefer Spears and other Simple Weapons. They
prefer not to attack unless absolutely necessary, but have no issues attacking
any that encroach upon their territory. They tend to stay away from other
sentient races as they were mistreated by Galathrax, and the stories of their
escape from the treacherous Half-Elf are legendary.
Trample (Ex): Reflex half DC 25. 2D8+15 Damage. The
save DC is Strength-based.
Gorillaphants as
Player Characters: Gorillaphants have the following racial modifiers when
played as a player character.
·
Stat: +15 STR, -2 DEX, -2 CHA -2 INT, -2 WIS, -2 CHA
·
Low-Light Vision: These characters have 30 Ft Low-Light
Vision
·
Scent: These characters have an enhanced sense of smell, and can
use their Scent feature to track be scent if they have the Track Feat.
·
Level Adjustment: These characters
·
Skill Modifiers: Gorillaphants have a -20 to the Climb
skill, and a +2 Circumstance Modifier to their Intimidate Check.