Hybrid Animal Type: A hybrid animal is a living, nonhuman
creature. They are two or more creatures combined magically, usually vertebrates
with no magical abilities and no innate capacity for language or culture.
·
Features: A hybrid animal has the following features (unless otherwise
noted in a creature’s entry).
· d8 Hit Dice.
· Base attack bonus equal to 3/4 total Hit
Dice (as cleric).
· Good Fortitude and Reflex saves (certain
animals have different good saves).
· Skill points equal to (2 + Int modifier,
minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.
· Traits: A hybrid animal possesses the following traits (unless otherwise
noted in a creature’s entry).
· Due to their hybrid nature, Intelligence
scores can be magically enhanced, so any INT score is possible.
· Low-light vision.
· Alignment: Always neutral.
· Treasure: None.
· Proficient with its natural weapons only.
A non-combative herbivore uses its natural weapons as a secondary attack. Such
attacks are made with a –5 penalty on the creature’s attack rolls, and the
animal receives only 1/2 its Strength modifier as a damage adjustment.
· Proficient with no armor unless trained
for war.
· Hybrid Animals eat, sleep, and breathe.
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