Saturday, March 5, 2016

Babird

Babird


Small Hybrid Animal
Hit Dice:
¼ D8 (1 HP)
Initiative:
+2 (DEX +2)
Speed:
10 Ft (2 Squares), fly 40 Ft (8 Squares) Average
Armor Class:
14 (+2 DEX, +2 Size)
Touch AC:
14
Flat-Footed AC:
12
Base Attack/Grapple:
+0/-13
Attack:
Claws +2 Melee (1D2-5), Bite +2 Melee (1D3-5)
Full Attack:
2 Claws +2 Melee (1D2-5), Bite +2 Melee (1D3-5)
Space/Reach:
2½ Ft X 2½ Ft/0 Ft
Saves:
Fort +2, Ref +4, Will +2
Abilities:
STR 1, DEX 15, CON 10,
INT 2, WIS 14, CHA 6
Skills:
Listen +6, Spot +6
Feats:
Weapon Focus: Claws, Weapon Focus: Bite
Environment:
Temperate Forests/Jungles
Organization:
Solitary (1), Pair (2), or Family (3-6)
Challenge Rating:
1/4 
Babirds are generally peaceful, creatures, but are capable of defending themselves if provoked. They are a cross between a baboon and a small bird, hence making them hybrid animals. Created by 
Combat: These hybrid animals are known for being territorial, attacking only if their territory is encroached upon. They have been known to use their flight ability to drop on unsuspecting individuals. Their bite is quite vicious due to their extremely sharp teeth.

Skills: Babirds receive a +4 racial bonus to Listen and Spot checks and a +8 racial bonus to Balance checks.

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