Intelligent
Hybrid Animal
|
|
Hit Dice:
|
5D8+20
|
Initiative:
|
0 (DEX 0)
|
Speed:
|
30 Ft
(6 Squares)
|
Armor
Class:
|
(-1 Size, +4
Natural, +0 DEX, +2 Leather Armor)
|
Touch AC:
|
9
|
Flat-Footed
AC:
|
15
|
Base
Attack/Grapple:
|
+7/+12
|
Attack:
|
+8 Gore
(1D8+5)
|
Full
Attack:
|
+8 Gore
(1D8+5), or +7 Falchion (2D4+7/18-20), or Javelin +2 Ranged (1D6+4)
|
Space/Reach:
|
10 Ft X 10
Ft/5 Ft
|
Special
Attacks:
|
Powerful
Charge
|
Special
Qualities:
|
Dark Vision,
Low-Light Vision, Light Sensitivity
|
Saves:
|
Fort +9, Ref
+3, Will +1
|
Abilities:
|
STR 21, DEX
11, CON 16,
INT 8, WIS
10, CHA 6
|
Skills:
|
Listen +7,
Spot +2
|
Feats:
|
Alertness,
Endurance, Improved Natural Attack (gore)
|
Environment:
|
Warm Plains
& Hills
|
Organization:
|
Solitary
(1), Gang (1d3+1), or Herd (2D6)
|
Challenge
Rating:
|
5
|
Advancement:
|
By Character
Level & Applied Templates
|
Level
Adjustment:
|
By Character
Level & Applied Templates
|
A Rinohk or Bawaronte is a type of mythical being or legendary
creature in Aiers. Originary from Antorian Orc myths, but present as well in
the traditions of other peoples of the plains of Antor and the Bareds, either
by Antorian-orc influence or in their own development, the Rinohks are supposed
to be a kind of Beast-people, anthropomorphic creatures or spirits that have
taken a form of a Rhino beast-men.
In the myths, the Rinohk are herders and protectors of the Rhinos,
defending them of poachers and predators, as is said their horn have magical
properties, and therefore was seen as important by the gods to protect these
creatures and their magic, and so where created the Rinohks. As well is said,
when there are fire in the steppes of Antor, it was the Rinohk and their rhino
herds, that put down the fire, saving the life of many creatures in such a way.
Some say, the Rhinos were unicorns, but they got lazy and fat, and lost
their colors, and until the curse is broken, the Rinohks were to protect
these cursed unicorns.
Among
the Antorian orcs children, sometimes the mothers used the Bawaronte as a
boogeyman, so they eat their soup.
Some say the origin of this myth was either in seeing the Rhino
themselves, or instead the visions of grey-skinned ogres. Among Antorian Ogres,
sometimes they used Rhino hides and skulls for decorative purposes-being some
of the most feared warriors of the Antorian Horde, reason why some suggest
that's the origin of this story, more prevalent among the orcs and elves than
beast-men themselves.
Combat: When it is harassed or annoyed, a rinohk
lowers its head and charges with either it’s javelin (at 2X normal damage) or
it’s horn.
Powerful
Charge (Ex): A rinohk
deals 2D8+5 (X2 when charging) points of damage when using it’s horn to make a
charge attack.
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